
Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control.
How do you want this deck to play?
What the commander does best.
Saryth untaps your mana dorks, lands and best creatures every turn, so you spend the extra mana on a huge board.
108 cards fit this theme
Your untapped team shrugs off removal while Saryth's protection suite keeps the whole board safe.
245 cards fit this theme
Every tapped creature carries a lethal bite, and trample and keywords make blockers a losing proposition.
116 cards fit this theme
Off the beaten path, but they work.
Attack with deathtouch fangs out, untap with Saryth, and keep hexproof blockers home for the rest of the turn cycle.
261 cards fit this theme
A tribe of Humans and Warlocks gathers around Saryth, growing and going wide under her protective hexproof.
292 cards fit this theme
Snakes and poison creep across the table while untapping infect creatures keeps them safe and lethal.
43 cards fit this theme